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Marching and Heat

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Marching Effects

Roll: Must make Vigor check every 4 hours; Failure causes 1 level of fatigue.

Incapacitation: Heat stroke. Make a vigor check; Failure causes brain damage reducing Smarts and Strength by 1, permanently.

Recovery: An hour of rest with 1 quart of water will recover 1 fatigue level. If incapacitated, 4 hours of rest is needed to no longer be incapacitated.


Situation Vigor

Roll Mods

Encumbrance Penalty -X
Every 5 degrees over 90 -1
Less than 1 quart of water drank -1
Helmet Worn -1
Flack Vest Worn -1
No breaks taken -1
More than 1 hour total of breaks taken +1
Majority of time in shade +1


Marching Speed

Movement speed is [½ Pace] MPH and assumes 5 minutes worth of breaks per hour. Various modifiers can adjust this speed as described below, though the speed is never reduced to less than 0.5 MPH.


Situation Speed

Mods

No breaks +1 MPH
15+ minutes of breaks -1 MPH
Rough terrain -1 to -3 MPH
Road +1 MPH
Careful (Half-Movement) ½ Speed